I'm glad someone finally decided to make a saber blade mod that doesn't claim to be absolutely perfect. As this author realizes, perfection is all relative to the viewer. Kind of like the statement
Fight of the Giegants In this short Video the Chaos Deamon meets the Eldar Avatar. And they fight... If you want to contact me send a mail to lars@dr-reuter.de Credits: Camera: Gunefire Helping: Defiant http://tom.mailus.de/~gunefir
Zany Reaper's Winter Assault 'Fatality' compilation mod - version 1.3a (for DOW: Winter assault version 1.41) --Intro & Mod information-- I'm not a modding Pro, so please don't tell me things like "This mod is bulls**t!" or "I hate you, your
Readme for Dawn of War: Winter Assault map "Castle Ruosteinen" Installation: Simply unzip all the map-files into a folder with the path: e.g. "C:/Program Files/THQ/Dawn of War/WXP/Scenarios/MP" If you don't have those folders, create them in th
Invasion force mod 0.1 beta This is a beta releace and will be inproved apon Included is one force per race This mod may not be used in another mod in full or in part Later versions will require the inperial armour mod For more inform
This mod really just affects .sab files. Rather, it adds some. Along with adding Ragnos' Sceptor and the Sith Sword as playable MP hilts it adds a few lightsaber hilt variations. These variations
UPDATE to 1.0 I have made a small tool for quickly choose which mod you want to play without the need to manually go into you ini file and change it. It might behave strangely on some machines, I have tested it on English Windows XP operating s
I decided to put the mongols in mongolia and not closer to Samarkand in near the caspian for balance reasons, otherwise it would be only the chinese and japanese in northern asia. also this is more historically accurate. I am thinking of placing barb