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Jedi Knight III

Page:   1 2 3 4 5 6... 669
Total entries:  6683

Backwards Mod

Добавил: The DSystem
24 views
Guns shoot backward. Ya\' want to fight about it? Basically, I took an interest in OpenJK and decided to start learning the codebase. Two hours of twitchy, caffeine-fueled programming later the Backwards Mod was born.
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Movie Battles II: Dark Duel Prefabs

Добавил: The DSystem
29 views
Well here we have the source files for a Jedi Academy map. I never got the chance to fix the map, so I decided to release the .map file \"as is\" but anyone can modify/redistribute it as long as you credit the authors (located in readme). Please Enjoy.
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Unknown Room Preview

Добавил: The DSystem
30 views
Description: Okay, first off I am quite aware that I am a terrible mapper. This map is nothing special or exciting but just a plain old boring box map. I doubt that you\'ll expect to see something as simple and basic as this uploaded but I uploaded it anyway. The overall layout has not been changed but I\'ve added a few fixes. Overscale has been fixed and a loading image and multiple gametype support has been added. In my next map release I will have new music, more rooms, and much much more. Please Note: This is a preview release which means its an intro to what is coming up. I know most of you may not like this map, but there are a lot of purposes for this map such as a Screenshot Template. Bot Support: No New Textures: No New Sounds: No New Music: No Gametypes: FFA, TFFA, Duel, Power Duel please enjoy the map :D
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Star Trek 2009 Movie NPCs

Добавил: The DSystem
24 views
Here we have Star Trek NPCs by Lord Revian. These skins are not mine just the npcs are. You can download the skins that are required to use these NPCs here: http://sg-elite.de/index.php?downloads-show-4
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Sion NPC

Добавил: The DSystem
26 views
Well here we have another great NPC by lord revian. Not really sure where the model files are located, but make sure you have Darth Stiv\'s KOTOR Addon Pack installed before downloading this. Please Enjoy.
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JAWA (Jedi) NPC

Добавил: The DSystem
26 views
Well here we have an NPC for a JAWA with a lightsaber. Its not the best NPC in the entire world, but it works great. I much enjoy spawning them on the FFA3 map. Attack and Kill one and the rest start attacking. If you enjoy playing with NPCs on Jedi Academy, then this is a must download.
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New Voice Chat Icon

Добавил: The DSystem
21 view
I have created a mod that removes that ugly old chat icon and replaces it with the voice icon from the Team Free For All gametype. I hope you enjoy it as much as I do :D
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Darth Andreas

Добавил: The DSystem
41 view
Reskin of a Noghri Added Pants on him. Put a bandanna on his bald head. Changed his eyes to a red color. Gave him a goatee. Gave him tribal tattoos up his arms. Added an alien logo on his back.
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Underground Arena

Добавил: The DSystem
28 views
I love it when small maps come free with lots of lols! :) As I said, it\'s a relatively small, basic arena map, with a spooky feel to it, and music to match! However, this is the sort of map that would only get full use if you are playing against another, physical game player. If you don\'t, then get ready for lots of bots willingly commiting suicide. That\'s where the lols come in. It\'s always funny to watch Alora leap to her death in a vain attempt to get at me. ... (It\'s a game. I\'m allowed to have a sadistic sense of humor when it comes to games.) :p Anyway, the exterior is a bit too well spaced out for a map of this type. You have a small bridge area, leading to a temple, with platforms on the rocky faces of the opposite side of the \"bot death area\". This proves to be a problem, as there are spawn points on these platforms, and if bots spawn on them... (please refer back to the lols segment). Plus, the area that is directly opposite the destroyed bridge is a slippery surface, so if you are going to attempt to land on it from one of the platforms that are higher up, than I hope you are ready for a very brief lesson in ice skating. :p Inside the temple, you have your standard battle arena. It actually looks really nice, though very bare inside it. Texture wise, this is a gorgeous map for the feel that it was built to achieve. It\'s dark, spooky, isolated... The map almost feels haunted. Anyway, I had a lot of fun on this one with a few suicidal Alora bots. *Insert evil laugh here* [b]Gametypes[/b]: FFA, Team FFA [b]New Music:[/b] Yes [b]New Sounds:[/b] No [b]New Models:[/b] Yes [b]Bot Support:[/b] Yes -SuperSmeg ( [b]PS: If anyone experiences a problem with the download link, please notify me or Nozyspy in the comments section[/b] )
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Ruins of Atlantis + Sumerian Ziggurat

Добавил: The DSystem
23 views
[b] *Apologies to the author for the extreme delay reviewing this file, I am still having difficulty getting through the backlog!* Please note that as these maps were originally created for singleplayer use, they do not contain the necessary file to show up in the map selection menu in multiplayer! To play these in BOTH Singleplayer and Multiplayer, enter [i]/devmap atlantis_final[/i] in the console for the Atlantis map and for the Ziggurat map enter [i]/devmap traum_final[/i] in the console in either single player or multiplayer! [/b] I am a big fan of ancient ruins, there is something alluring about the remains of temples and other great structures that are thousands of years old. I also have a particular fondness for the Atlantis myth and indeed Mesopotamian architecture and culture, I have been to the British Museum and they have some amazing relics in there, such as the Ram in the Thicket and the Standard of Ur. And what do you know, here comes a map pack which contains both! Actually I have always been a little miffed that Mesopotamia has been neglected in games and movies, by far the more popular ruins and locations in things like Indiana Jones and Tomb Raider and other archaeological adventure stories are Egypt, Central and South America and occasionally more mysterious places like Antarctica or the Pacific islands. The seat of human civilisation doesn’t seem to have gotten the airtime it deserves! Anyway, lets split this review up into two sections, one for each map. [b]Atlantis[/b] This map has a definite similarity in theme to the Greek levels from Tomb Raider Anniversary (the Cistern / Tomb of Tihocan level I think?), what with all the diving through watery Greek ruins! There are some long underwater tunnels as well, something you will need force speed for if you want to get out alive! Of course, if Atlantis did exist in the real world, it most certainly would not have had Greek architecture. Everyone just makes Atlantis look Greek because Plato, who wrote about it, was Greek! If it ever did exist I would say it would have architecture closer to the Egyptian/Mayan styles. In any case, the map is very well put together, with nice high resolution textures and good architecture. The ambient sound effects also add nicely to the atmosphere. There are multiple rooms to explore including one that is half underwater, which reminds me of the Poseidon section of St. Francis Folly level from Tomb Raider Anniversary! As far as improvements go, I think the rocks could have done with a little more work to make them look more natural and less angular, but overall the map is great! [b]Sumerian Ziggurat[/b] While I like the Atlantis map, I have to say that this is definitely my favourite map out of the two. Mesopotamian art and architecture is very unique and can be quite colourful, if you have ever seen the Babylonian Ishtar Gate. This map is also pretty huge with several distinct areas that you have to get through, from the main interior area at the start, then to the village area outside, and finally past the walls to the Ziggurat itself. All the while having to deal with those pesky time travelling Reborn\'s jumping on you from the shadows! I really loved both the architecture and the texture work, both looked great and the textures were nice and detailed, photo sourced presumably. The architecture looks brilliant, overall it is very authentic and fairly accurate to all the pictures and reconstructions I have seen, one thing that really irked me though were the shiny shaders on some of the textures, especially on the ceiling! I’m guessing these were supposed to make the textures look like polished stone, but the shader is so obvious there is almost like a glare coming from the ceiling in the corridors and on some of the wall decorations, which looks very odd next to the normal textures on the rest of the interior! Apart from that though the map is really good, the giant Ziggurat at the end and those massive walls are most impressive! Though having to fight your way through loads of those time travelling Reborn\'s does get a little tiring after a while. All in all two good maps here with very interesting - and in the case of the Ziggurat - pretty unique subject matter! Unfortunately this is the last file from Zurvan_Akarana as his new computer apparently will no longer run JKA. That said, if it happens to be because of a new operating system like Windows 7, don’t give up hope as there are still ways to get older games like JKA to work perfectly with them! In any case, its always sad to see a good modder go, but thank you for all your work and your cool files over the years and I hope if you get your compatibility problems sorted you might return! :) [b]Bot Support:[/b] No (Singleplayer) [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]New Music:[/b] Yes [b]Game Types:[/b] Singleplayer, but ot does work in Multiplayer with the instructions at the start of the review! ~Nozyspy~
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Page:   1 2 3 4 5 6... 669
Total entries:  6683