Tiberian Sun 3 creates a new style of strategy and intense gameplay to the tiberium universe. The intention behind the mod was to improve gameplay and balance to have a more enjoyable experience.
Please note that this version is still not complete, it may have some bugs. I would be happy if some people test this version and write bugs into the forum.
Tiberian Sun Firestorm Project Nemesis mod This mod change and add units to Nod and GDI, it also add building like the pyramid of Nod. It also remove the MKII,stalker,cyborg commando and hijacker build limit and they are aviable at tech level9! So if
Extract, cut & paste all the archive contents to your SUN (Tiberian Sun main folder) directory, click yes to overwrite old mod files. Thanks, and sorry for the size of the archive file! It's good to remember it's only a demo, some bugs can happen.
Tiberium Tale, version 0.10, 4 new infantry units were added, and 2 mechs. Unpack, cut & paste all files to your Tiberian Sun main folder, click yes to overwrite old mod files. Thanks, and sorry for the size of the files!
Taking place in Interbellum, this is a story about the untold fight between GDI and tiberium, about the world where Nod rebels incessantly fight each other, and the Mutants retreat for a reason known only to them.
Version 1.8 features: a few new explosion effects, new banshee graphic, new devil tongue graphic, new light of kane graphic and weapon, changed tech levels, 11 new songs and other things...
This is mod for «Tiberian Sun Firestorm». It's simple but rather qualitative. To launch the mod copy «EXPAND02.MIX» into the game directory and launch the game. Change list: GDI: Umagon Artillery Exploratory centre Tekka Mammoth tank