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Star Trek Armada 2

Page:   1 2 3 4 5 6... 277
Total entries:  2764

Star Trek: Armada 2 Mod - KA2: Empire at War v1.4 Beta

Добавил: The DSystem
40 views
2 Years after the release of "Klingon Academy II: The General War" comes a multiplayer/instant action expansion, "Klingon Academy II: Empire at War".
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Star Trek: Armada II mod Klingon Academy II: The General War V.1.1

Добавил: The DSystem
43 views
A very old version now (been out for 2 years), but the most current release thus far. Follow the install instructions VERY carefully. This DOES NOT install like a regular mod. You have been warned!
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Star Trek: Armada II mod KA2: The General War 1.1a Patch

Добавил: The DSystem
38 views
Small patch to fix a few bugs. Updated as of 04/27/10 to feature another incremental patch formerly released on the forum.
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Star Trek: Armada II Mod Slipstream Center

Добавил: The DSystem
35 views
Slipstream Center Capable Of Creating Up to 3 Slipstream Conduits Like A Transwarp Hub
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BSG Colonial Fleet Weapons Pack

Добавил: The DSystem
28 views
Hello, and thank you for downloading this. A long while back, Dan1025 did a model of the BattleStar Pegasus which he released to Starbase34 members to play with.
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Race specific Transporter revised

Добавил: The DSystem
28 views
This mod gives the Feds, Borg, Klingons, Romulans, Cardassians and the Dominion a race-specific ship-to-ship transporter sound.
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Klingon ships kscout and kdestroy

Добавил: The DSystem
38 views
This folder contains the Klingon scout and destroyer. After the large Klingon ships, I wanted to replace smaller crafts.
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Valiant Class for FleetOps ONLY

Добавил: The DSystem
35 views
This is K_Merses Valiant made for one of the most popular total conversions. Simply just install this and play.
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Weapon output calculator

Добавил: The DSystem
29 views
This little utility is designed to help balancing mods by calculating the weapon output from the damage, reload and chance to hit values.
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Hitpoint Calculator

Добавил: The DSystem
36 views
The calculator will use these percentages to calculate the other six values based on the Hull HPs. This should make small and big mods take a little less time.
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Page:   1 2 3 4 5 6... 277
Total entries:  2764