Here we have a battle concept as old as time: Slug your way through a narrow and heavily-defended pass to kill the other guy. This map promises lots of sharp battles, which can be fun. Just be
Today we start off with a map converted from Call of Duty. And, I must say, it looks good, especially the night one. I always liked night maps, and this one is no exception. This is a great-looking
Within one day, and within 30 minutes, we present you the newest release by Zorich. [quote]This map works with Tales of Valor. Previously, this map didn't show up in the game menu for some people;
Denki_grove has released a new soundpack, which is based on an original sound mod by Lorankorn and Ace40k. The new sounds cover weapons and vehicles including Tales of Valor, however not all sounds
This is the author's first release. The map is designed for 6 players and rather fun to play. Personally I didn't like the fact both town-halfs were nearly the same apart from minor differences,
This is two maps in one. One of the maps is fixed position and the other one is you can pick random sides. It's a four VS four player map. Only in SGA-Version, It's only for COH OF and TOV. If
This file replaces the previously uploaded map "A Long Stretch" and fixes a small bug which didn't allow tanks to cross the water area in the middle of the map. [quote]Well, here's an interesting
What are we looking at here? Well, it's a 3v3 map set in a snowy forest somewhere in the Ardennes. Object placement looks good, but I think tanks might have some problems maneuvering through those