This is a new ui.qvm file for Quake3Arena. It adds a new model management system which is much better than the old one (believe me on this!). Very simple to use and best of all requires no special
Viz is a TOTALLY configurable mod for Quake 3. "out of the box", Viz behaves almost identically to standard Q3 [only a few minor cosmetic changes are evident]. But Viz gives you LOTS of options...
It is a server side mod that lets you run a ctf server easily. It has similar function to the popular L-Fire CTF match mod for q2. Admins, setting up matches, etc., are all included.
-DAVE- ----------------------------------------------------- MODEL INFO: Author: Wolverine Model Name: David "Dave" Norton Total Size: 182 kb Build Time: Exactly 7 hours and 47 min. #Vertices: 438 #Tri
//TITLES FOR HALF-LIFE //DO NOT ALTER THIS FILE // Position command $position x y // x & y are from 0 to 1 to be screen resolution independent // -1 means center in each dimension // Effect command $effect // effect
newskin/metal/ for the model klesk im new to this so im not sure the .pk3 file will work, if not just unpak it to Quake iii Arena/baseq3/models/players/klesk folder if you have not have not unpaked your pak0 file you will have to make th
Jan 2000 ================================================================ Skin Name : Grendel Model for skin : Bitterman Author : Soulboy Tools used : Adobe Photoshop 5 (Macintosh) Thanks : ID, Carmack & the Quake3 Team, Comico, Matt Wa