This is part 5 of the 9 part modelling VTM from [email=st4tic@msn.com]IchI[/email]. It shows the whole process to make a gun in 3D Studio Max. Image refrences are included so you can try it out
This is part 4 of the 9 part modelling VTM from [email=st4tic@msn.com]IchI[/email]. It shows the whole process to make a gun in 3D Studio Max. Image refrences are included so you can try it out
This is part 3 of the 9 part modelling VTM from [email=st4tic@msn.com]IchI[/email]. It shows the whole process to make a gun in 3D Studio Max. Image refrences are included so you can try it out
This is part 2 of the 9 part modelling VTM from [email=st4tic@msn.com]IchI[/email]. It shows the whole process to make a gun in 3D Studio Max. Image refrences are included so you can try it out
This is part 1 of the 9 part modelling VTM from [email=st4tic@msn.com]IchI[/email]. It shows the whole process to make a gun in 3D Studio Max. Image refrences are included so you can try it out
This is one of my favorite maps from Goldeneye, there\'s really no explanation needed. Of course the one I created has some minor messups (you\'ll notice a couplefloors that are slanted.) But since
Sometimes it can be really scary too walk by a dead zombie and then when you\'ve just walked by it, it makes a nasty grunting noise and then rises to attacks you.
This version adds sound to the tutorial. It\'s not really so hard to create custom textures for Doom 3, as long as you have pictures or something, here\'s one easy way to add custom textures to this
A nice explosion is always good for effects in single-player maps, this is the easiest way to create one very quickly. Really good in combination with a monster spawn.
This version adds sound to the tutorial. If you wan\'t to have outdoor places in your maps, you will need some kind of skybox to make it look good, I will make a tutorial on creating a custom skybox