I haven't touched UnrealEd in about a year and a half, but a few days ago I was suddenly overcome by the urge to mess with it again. I doubt I have the artistic ability to build something for UT2004, and so CTF-Axia was born. The visuals are nothing
This is my second completed map level. This is a small intense CTF map with nice detail and a Radiation hazard theme. This map is good for 2on2 or 3on3 CTF fast paced action. Full bot support. Enjoy. So please check my map out. Let me know what you t
Well it is my first map... It isn't ordinary WW2-styled map it is- crazy (a bit). The map is simmetrical so objs are similar: allies must destroy "Axis Fatal Machine" (vending machine with cola) and Axis must destroy "Allied Fatal Machine" (mac
DX Negh'Var RE-Texture (Russell) RE-Released (With Permission) by: Sandtrooper Textures: CaptianRussell Special Thanks/Credits go to: DX for his wonderful Voodieh model, CaptianRussell for the excellent textures. ---------------------
UPDATE ====== NX era wings up version Bop.============ it will overwrite the NXbop.nif used for the Nxbop ship Credits: model texture and design: atolm porting: starforce2 =================================================== version 31