Changes in V2.9 - Added a New Play Mode :: Balance Mode :: Both Factions have 80.000 Starting Credits and Tech 5 or Tech 1 Starting Level - - TIE Advanced Squadron Changed - - Build Time and Cost Decreased - - Manuverabilty and Speed Increased -
by: aves Installation: Simply put the .xml into your gamedatadataXML file and run Galatic Conquest to play... the map is called "The Conflict Begins" and is built on a clean map by Admiral Ackbar11 delete the campaign_singleplayer.xml file
This is a small bugfix release that fixes some problems associated with the Cardmaster Class. To install this patch, copy the content of this archive into your DungeonDoom directory. Reminder: Resurrection of Evil is needed to play this mod as
----------------- What's new: ----------------- - Added monster infighting. Monsters will attack other monsters if one is hit by friendly fire. Zombies vs Zsec is rather entertaining to watch tho. - Max ammo was increased as I thought it was no
Clone wars: A republic recon force is ambused by a detachment of CIS droids while searching the Outer Rim regions for the leaders of the Confederacy of Independant Systems, and the droid leader
This map shows off two different types of elevators in SWBF2. One is very simple and the other is more complex. but works much better. Check the readme for additional info.