Why beta? Normally we\'re not big fans of releasing betas, but this time we have several reasons to do so. First off, all of our development is based on the 1.1 beta patch, so we can\'t be too sure
The patch contains the following upgrades: -FIX: The audio engine has been re-coded to now also support nForce-based soundcards. -FIX: Occasional crashes when loading the game have been eliminated. -FIX: A re-rendering of small visual glitche
Located in the industrialized planet of Tigun, this big old rusty arena once used to be a great deathmatch-event. Because of it\'s shape it was ideal for one on one battles and the many entrances
The patch contains the following upgrades: -FIX: The audio engine has been re-coded to now also support nForce-based soundcards. -FIX: Occasional crashes when loading the game have been eliminated. -FIX: A re-rendering of small visual glitche
The patch contains the following upgrades: -FIX: The audio engine has been re-coded to now also support nForce-based soundcards. -FIX: Occasional crashes when loading the game have been eliminated. -FIX: A re-rendering of small visual glitche
The patch contains the following upgrades: -FIX: The audio engine has been re-coded to now also support nForce-based soundcards. -FIX: Occasional crashes when loading the game have been eliminated. -FIX: A re-rendering of small visual glitche
The Resistance has been caught knapping, they have exposed their main communications base, in a desperate effort to destroy the base, the Super armoured Lexin begins pounding the surface. While the