Here is a map modification that will replace the Wang Autos within San Fierro with a detailed and well made Holden Garage. Please note that it is highly recommended that you back up any files just in
Included in Archive: Alternate Textures: Makes a certain hull part darker. 2nd Pair makes 2 parts different. Works for the B'rel also. Armada 1 ST VS SW mod Hardpoint: Gives the K'vort a Beam
Here is a modification that will add an airfield above grove street, there is a ramp next to CJ\'s house. To make this modification work you must start a new game. Also since this modification will
This mod is currently in production and is no where near complete , there is no set finishing date , and the things you see on this page DO contain materials made by Sega , we do not suggest that anyone else rip anything from a Sega game as it is not
This mod is currently in production and is no where near complete , there is no set finishing date , and the things you see on this page DO contain materials made by Sega , we do not suggest that anyone else rip anything from a Sega game as it is not
Here is a nice set of teamicons for you to try :) They look like a skull of a bunny, check out the screens to see what I mean. Hope you like the file, it\'s the first skin ever by FaCia so take it
The purpose of this mod is to de-emphasize the importance of the tech tree by enforcing a leveling effect on the max health and health recharge rate of all squads. I find that I spend more time trying to race up the tech tree than I do managing b
A new mod in my never-ending quest to make Dawn of War less like an RTS and more like tabletop. This mod increases the rate at which Abilities can be used by decreasing the time it takes them to recharge. The main purpose is to make battles m