The city razing is changed, so that larger cities can not immediatly be razed. The razing process will now take several turns to be completed, where the number of turns is linked to the population
M.A.D. Nukes Mod v0.1.1 By: TheLopez Patch Compatibility: v1.61 MP Compatible: ? Description: The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending
Military Bases Mod v0.2+SDK By: TheLopez Patch Compatibility: v1.61 MP Compatible: ? Description: The Military Bases Mod contains three new buildings allowing for the training of land, sea and air units. Besides the three new buildings ther
No Name Great Person Renamer Mod v0.1 By: TheLopez Patch Compatibility: v1.61 MP Compatible: ? Description: Ever get tired off running out of great person names in the later era of your games? This mod will take care of that problem by us
Ever get tired off running out of great person names in the later era of your games? This mod will take care of that problem by using the updated version of the Random Unit Names and automatically
Hi there, GarretSidzaka here. This 'Lava' folder should be unzipped to 'Mods'. the map I've included has the terrain already implemented and should be playable. The glowing 'fallout-like' mist is just fallout added to the map, nothing special but
Readme GreatPersonMod v2.0 (Final Form) by Patricius and by RobO (Original Idea and much of the code by Snoopy) NOW COMPATIBLE WITH CIV 4 v1.61 Much thanks to Tableist and Alerum68 for helping find quotes and RobO for his help with the CvCustom
------------------------------------------------- Rome Total Realism (6) Platinum Edition by the RTR Platinum Team With the support of the RTR Forums Community. Copyright (C) 2005, 2006 Rome Total Realism v1.4 - 04 May 2006 http://www.rome
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