The first developer's diary running 3 minutes 47 seconds. Getting into the building is the hard part at EA's Redwood Shores studio. Once in Creative Director Chris Tremmel introduces us to Project Gray Company.
The first developer's diary running 3 minutes 47 seconds. Getting into the building is the hard part at EA's Redwood Shores studio. Once in Creative Director Chris Tremmel introduces us to Project Gray Company.
The second developer's diary running 3 minutes 14 seconds. It shows that a clean work space seems important to Producer Steve Papoutsis. Find out what a "guest mouse" is.
The second developer's diary running 3 minutes 14 seconds. It shows that a clean work space seems important to Producer Steve Papoutsis. Find out what a "guest mouse" is.
The second developer's diary running 3 minutes 14 seconds. It shows that a clean work space seems important to Producer Steve Papoutsis. Find out what a "guest mouse" is.