A remake of the classic Quake level of the same name, Spill the Blood is all about fast paced CTF action. Sharing the exact layout of the original, this remake never skips a beat. The two bases are kept watch by the two dueling planets that float sea
My first single player level created for Doom 3. Built in about 6 weeks, the Sigma Core extends the story of the game and offers up unique gameplay and visuals. Plenty of enemies, and a long journey to keep you on your toes at all times. - Quaker-
The winning level for the CGC Level Design Competition. A heavily detailed level with an interesting layout makes it the complete package. Uses a combination of different texture sets to give it the look of an old industrial base set inside a mountai
Highly detailed areas combined with an original layout make up that which is the Station 52. Gone through so many changes since its first incarnation that only one section of the original layout remains. Fast-paced action is what Station 52 is all ab
One of the first nice TDM map is now changed to a 2v2 ASSAULT map. Some rework (shadows, brushes....) some coverage positions (ships, rocks, barrels....). Still lots of great places to shoot
Deathmatch map textured in the HH3 clockwork texture set. Plays pretty well with 4 players, but best in 1v1. Some people have complained on the bots not playing that well. They play fine on Hardcore difficulty. - Quaker-X
After learning what to do and don't do in a map, my third effort was much better. Turned out to be a pretty good 1v1 or 4 player ffa Gothic styled map. I got some pretty good comments on this map, and was featured in the ..::LvL and Planetquake map p
Some units take less population, allowing for big armies (300+ population cap). I have uploaded 3 versions for this map - easy, medium, and hard. Hard level would even be a challenge for above average players The water has a lot of fish, and th