16th September 1999 (see below for original Quake bsp description) NOTE: You MUST unzip railgun.u from the included railgun.zip to your /Unreal/System directory to play this map! ------------------------------------------------------------------
This is a map based in a power plant of some kind according to the read me file. I noticed the similarities with some of the Quake 2 DM maps, then I read that this map was also released as a Quake map.
Author: Bill Spratt (Unreal name: CyberGun) Email: bspratt@cybersol.com Description: This zip contains an Unreal deathmatch map called DmDwan48. It is somewhat based on the old Dwango4,map8 for Doom2, and Duke3d. The map has six playerstart
Level:DMdusk_II Author:VerMoorD E-mail:Mick.beard@cableinet.co.uk Build time:Roughly 1 week (add a brush..Look for the void...repair..add a brush..look for the void..repair etc etc) ******************MODIFICATIONS******************** 1
If you like large indoor areas, then you might enjoy this one. Relatively simple in design, it is easy to navigate and has a good variety of sniping positions. Up to 8 players will fit well in here, and the bots work pretty good.
Release Notes - DMDungeon - Version 1 Enclosed in the Zip archive are three files, this one, DMDungeon.unr, and Names.utx. Place DMDungeon.unr in the unrealmaps folder Place Names.utx in the unreal extures folder Bugs. Could you send a