This is a nearly geometrically perfect recreation of Hang Em High from Halo1. I've worked on this map for over a year, going on and off really. I've played this map on Invasion with 32 bots and the carlauncher, throwing in a good 14 vehicals, and it
CTF-CelticDragons ReadMe for UT 2004 ---------------------------- Title: Castle of the Celtic Dragons Filename: ctf-celticdragons.zip Author: Peter "pBOOST" Oostrik eMail Address: poostrik@home.nl Website URL: http://www.planetunre
DM-Brads_PitT --------------- Copy the .ut2 file to Maps Folder. Copy the .txt file to the Help Folder. Uses Village.utx and Construction_S.utx ( I believe Construction_S comes with the Bonus pack, let me know if you need it.) Object -----
Title : Barricade Version : 1.0 Release Date : 17-07-2006 Remake UT2004 Mapper : Dmitry 'SDVenom' Smirnow Original UT99 Mapper : Cliff Bleszinski Music : DM-Barricade's original UT99 music 'Phantom' Website : www.UnrealTournament2.nm.ru
Sir. Elxx of [url="http://www.sircommunity.com"]The Sir. Community[/url] has created a mod that lets you use the BF2 engine to build structures, set up racetracks, ramps, and much much more. This is
Sir. Elxx of The Sir. Community has created a mod that lets you use the BF2 engine to build structures, set up racetracks, ramps, and much much more. This is all done from an easy Command Rose