A third and current final from Aggie, this is the \"Death Wave\". In simple it kills all the crew in an area (including friendly). Again addapted to the Sabre. I can\'t see this being much use in
Another stunning weapon by Aggie ;) This one, a wave that repairs all ships within the waves range. Beats the Federation Repair Team without a doubt, and is much more quicker. Best (or strangest) of
From Read Me: This mapfix, instead of using traditional blocking objects, now uses a Kill Script to define out of bounds areas. Anyone entering those areas immediately dies, and 2 messages are displayed warning you what they are doing. A yellow me
Version 0.75 (17 June 06 add: Freezetag gametype added. Two standard modes, "FTEU" and "FTUS". Players are frozen until thawed by a teammate. Callvote "thawtime" controls how long it takes to thaw. Callvote "thawauto" controls time before pla
As expected, the last release - 0.74a - has helped with the framerate issues seen in q4max 0.74. Unfortunately, one of the performance improvements had an unexpected side effect, which caused servers to shutdown. Therefore, we've tweaked that chan
Two weeks ago, id software released Quake4 1.3, including a new gametype (Deadzone), a new gameplay modifier (buymode), and some gameplay tweaks (weapon balance and physics changes). Q4Max 0.76 for Q4 1.3 is now available, and incorporates all of the
It seems there is an issue with linux clients with q4max 0.76. Unfortunately this means we need to release a hotifx. All server admins should download and install 0.76a on top of 0.76 - it simply adds 1 extra pk4 file. Linux clients should also in
Well, this is a basic map of the Galaxy (Quadrants seperated by Asteriods). Though it's a good idea, and shows creativity, it could use some work. :) - SSA