Map Title: DMTuskStation Author: PsykoWalrus aka Tony Collins (Featuring Clawfist) EMail : tony-collins@cwcom.net Build Length: A total of around 18 hours. Release Date: 23 May 1999 Start Points: 13 Player Load : 5-8 Description : My f
Map Title: DMTuskComplex Author: PsykoWalrus aka Tony Collins EMail : tony-collins@cwcom.net Build Length: A total of around 15 hours. Release Date: 23 May 1999 Start Points: 9 Player Load : 2-6 Description : A sort of homage to one of
In the central dip, there is a Nali Statue, and I kept on seeing bots being knocked into (or, I think, jumping into) the hole, and landing on the top of the statue, flakking anyone who ran in the tunnels below! Map Title: DMTuskChamber Author:
No big deal, no particular attention to detail done here. Just tried to place the weaps in the proper positions. As usual, added a bunch of camping spots so as to piss off alot of people :) ESAD
================================================================ Title : Dmtunnel Version : 1 Release Date : 6/12/99 Filename : Dmtunnel.zip Author(s) : remo Email Address : rembo@netzero.com Description : Deathmatch map for Unreal. Where t
------------------------------------------------------------------- DmTunColor: ------------------------------------------------------------------- It's a map for UNREAl a MULTIPLAYERGame whith 12 people's It's produced By [TDD]TERMINATOR From [T
DmTulane by Mobius (updated 11/98) ------------------ Deathmatch map for Unreal for 2-6 players or so (fully Bot capable as well!) Developement time was something around 60 hours or so, with a little time taken out for sleep. I can be rea
We are extremely excited to see the new models and art practices, as well as open the door to easier production processes for community 'modders'. The Mod SDK currently consists of these pieces: * 3DS Max 7 Autodesk plugin * W3D Viewer *