AtlasQuest Version 3.16.39 If you find any MISTAKES/BUGS or TYPOS pls tell my and i will fix them AS FAR AS i can :) If you think you have some good ideas what miss atlasquest then post also :)
AtlasQuest Version 3.16.39 If you find any MISTAKES/BUGS or TYPOS pls tell my and i will fix them AS FAR AS i can :) If you think you have some good ideas what miss atlasquest then post also :)
AtlasQuest Version 3.16.39 If you find any MISTAKES/BUGS or TYPOS pls tell my and i will fix them AS FAR AS i can :) If you think you have some good ideas what miss atlasquest then post also :)
______________________________ Awsome Mod (made by tinhead50) ______________________________ This is the Awsome Mod made by Tinhead50. Their arn't alot of changes as of first release but their are a few. 1. Added Airbourne to allied barra
AtlasQuest Version 3.16.39 If you find any MISTAKES/BUGS or TYPOS pls tell my and i will fix them AS FAR AS i can :) If you think you have some good ideas what miss atlasquest then post also :)
A 4-Player tropicial/day map 4 corner set up. Large river runs the map, some tech oil to capture in the village on each side of the river. More resources and some UN crates in the village. - [IRW]Popo
A 4-Player night/rain Online-Multiplay only map for Zero Hour. You get one main island located in one of the 4 corners and have amphibious transports as the only access to the smaller islands located through out the map. Holding the small islands is
A 6-Player desert Zero Hour map for online use only. The name gives it away, the map is in the shape of the middle east, with each country being a base. The six countries are Egypt, Israel, Turkey, Iraq, Saudi Arabia, and Iran. The game is recommende
A Shell Map for Zero hour, with thrilling combat but fast menu loading. A convoy of indestructable humvees circle the perimeter of a city whilst most buildings are garrisoned by GLA troops. It takes about 15 minutes for the humvees to kill all GLA tr