This Texture Replacer will change all the rock textures in caves. The new textures are 4x the size of originals and much more detailed, so if your running Oblivion on the lowest graphical settings this mod may not be to your liking as it may affect f
Adds 8 new canines (new textures) to Oblivion and improves the 2 stock wolf types a little as well. This is mainly meant to be a modder's resource, but I have also included a "full version" as well which will add the new canines to the game world
*New as of 1.5: - Added the following new creatures: Ogre Giants (50% larger than regular) Ogre Mammoths (twice as large as regular) Ogre Behemoths (four times larger than regular) Large Clannfears (50% larger than regular) Large Daedroths (
The might of Isengard has come to the fortress of helm's deep, only the few brave defenders can hold the deeping wall until help arrives! Each player will control: -one hero from Helm's Deep -their custom hero -a few elven warrior battalion
Adds the ability to change the game's viewport. This modifies the size of the rendered world, so that you can place UI elements outside of it. Use /viewport or, select the CT_Viewport option from the CT Core mini map icon.
CT_UnitFrames adds options for displaying health and mana on the Player Frame, Target Frame, Party Frame, as well as the optional added Target of Target frame.