Kaustic's Quake 3 Deathmatch map called Angularity has reached final version. The map was originally built with InstaUnlagged and OSP in mind, with faster game speeds for rail jump and hook use.
A 5-Player skirmish compatible map for Zero Hour. It's a large desert map with a city near the center, large unique shaped lake, fenced off airport. tech on the field to capture. - JuhiZ & MyhQ
A 3-Player Urban/Industrial Zero Hour skirmish compatible map. Three large walled off base areas the players base areas are separated by industrial areas with some tech to capture on the battlefield, but be careful where you tread there are a few sur
A 6-Player skirmish compatible map for Zero Hour and one for shockwave mod as well. Grassy textures with some mountains, elongated map, lots of oil and artillary up for capture and some bunker fun as well. Author notes recommended play: 3v3 or 1v1v1v