Here are two sample maps from Grenademan\'s upcoming UT99 bonus pack...which sounds to be very promising! To be an old game, these maps look great on a modern graphics card. I tested this on an AMD
Kysterama of the AIX mod team took it upon himself to complete an unfinished BF2 sniper rifle buried in BF2's files. Here's what he had to say... DasRoach was finalizing some more pickup kits for AIX today and said it would be cool if we could
Dackel's Tower Defence Map for C&C Generals: Zero Hour contains twenty waves and a final Boss. It has been designed for four to six players! Your job is to stop the enemy units from attacking the bank on the left! Please Note: In order to play my map
This mod is intended for playing the single player China campaign or skirmishes. It may conflict with other mods or Skirmish maps which have modified unit stats in a map.ini. Changes: Out of range cursor - when a target enemy object is out of range t
Sarajevo Red Zone is a detailed map for 5 players. It is an eye appealing remake of the famous map from GDI and Nod campaigns. At this map, I decided to create the map after the Ion Cannon shot when the Blood of Gods was detonated, with Sarajevo now
A 3-Player skirmish map for Command and Conquer 3 from v1rtu. An asymmetrical map designed for skirmish play, but should work fine for multiplayer, too. It features a large rift filled with tiberium surrounded by some excavation bases. The Landscape
This map features a rural environment with fields, granaries and small creeks. In the middle of the map is a small town. The road running through it winds up a mountain pass leading to a GDI research camp in front of a Castle where GDI Scientists wer
A 4-Player Skirmish ready map for Command and Conqeur 3. It's an urban environment featuring parts of a city and an airport. Every player starts out with one green field. In the center there are two blue fields to fight for, as well as two tiberium s