American Risk Final This is a normal risk game but based in the North American continent. Control regions to gain gold. Build armies of units to dominate unclaimed or enemy controlled regions. Attack cities to capture them. This is the fina
A 2-Player Generals: Zero Hour tropical island map from smeagalpk based on Wake Island in the pacific. There is one main land route between the bases. Build space is limited due to the shape of the island. There is selection of unmanned boats to use
A 3-Player skirmish map from Scrin Mastermind for Command and Conquer 3. It's a remake of the first scrin mission in London the scare the civilians mission. The map is set in night conditions, the city has been destroyed already.
A 6-Player skirmish map from Buccane for Command and Conquer 3 set in yellow zone conditions. Fog is not enabled, music is enabled, with 3 start positions in the north and 3 in the south. It should make a good 3v3 match with mostly flat landscape.
A 6-Player Command and Conquer 3 map from Buccane, set in yellow zone conditions. Looks like a 3v3 north vs. south set up. Each of the base areas is walled off with only one way in with a bunker to guard the way. Two tiberium spikes in each walled of