MAP: R.Ventura Island MAPINFO: A 40x40 8plyer map with four corner islands and a main island in the center. Each plyer gets 7 mass extractors in its area and one hydrocarbon power plant. On the main land there are 7 mass extractors to fight
MAP: Center Richies 2 MAPINFO: This is a 10x10 4plyer map with four corner start locations. Each with 2 mass extractors. The center of the map has lot of mass extractors to fight for and 4 hydrocarbon power plants. But to get to the center of
Arena map created for NPPL tournaments from an idea by DDA Ambassador . Map best played with up to ten man teams and using TEAM DEATHMATCH . Team spawn points are grouped around each side's starting
#########owning experimental units v3############ ######what this dose v3:###### adds compatibility for FA and new units I started from scratch so this is my first one I will be releasing one that gives Exps shields because this is FA I have
This map is thought to be a mixed Setons/Isis map, with focus on team-matches suggested 3v3 or 2v2. To prevent mex war between team-mates notice: each player has at least 9 mexpoints for his own use: 4 (start) + 5 (surrounding) + # (Additional). Play
Firefly Class Transport Mesh by Interstellar Machine (constains MS3D source file) Textures compiled by Interstellar Machine (from DVD home page on the internet) Polygon count: 936 (low poly for fast, intense game play) There is no break mod
Geonosis: Assault on the Hills 2.0 This is a remake of my first map, Geonosis: Assault on the Hills. It has been changed very much from the first version, but is still very buggy. -LAAT Gunships added -Geonosis sky. -Both sides sel