These mod maps feature 4 game modes: Team Deathmatch: 2 teams battle eachother while being separated in 2 fields. Only kills do matter here! Capture The Flag: Get the enemy flag and bring it into your own base for scoring. Bombing Run: Co
Fixes certain bugs in the mod. Now, you can play the mod without cheating. -Moscow is now in its correct intended state. It's still under construction, so it's not fully developed yet. -You can now get past certain quests in the mod, so you can e
I have decided to give the community everything I had created for this mod, including all the models/ textures/ maps/ animations/ scripts and a semi-release. This could serve people new to modding and even mods needing more content. All I ask is that
A 6-player map (3v3) remake of the original Bay of Pigs for Red Alert 2 /Yuri's Revenge for TW. 2 Tiberium fields for each player(tiberium field properties are in readme) 2 blue tiberium fields each at 2 center islands, 4 spikes at each center side,
My mod's shellmap. Adapted version so you can use this shellmap in original ZH. Based on 2nd GLA mission in ZH, before you assault Prince Kassad. Between two huge pyramids, a Quad Cannon with JarmenKell guard this area, and sometimes the patrol te