Continuing my line of replacement Cardassian ships I present the new Dreadnought Missile, made by converting Zorgs Dreadnought Missile. The model has 1 texture and a poly count of 1548. This will act as a replacement for your Dreadnought Missile (
Continuing my line of replacement Cardassian ships I present the new Keldon Class, made by converting Zorgs Keldon Class. The model has 5 textures and a poly count of 942. This will act as a replacement for your Keldon Class (cbattle2). Include
This is a new Federation Dauntless Class Starship, made by poly reducing Jb06's Dauntless from BCFiles. The model has 2 textures (512x512) and a poly count of 4300 (reduced from 10500). The poly count may seem a little high but I've had doz
Title Constitution Phase I Class (Star Trek XI Version) Version 3.0 Author Sin87 Date Finished 2008 Dec 23 Build Time 4 weeks (40+ hours) Polys 3550 CREDITS ******* Design Ryan Church Model Sin87 Odfs Sin87 Textures Star Trek Legacy, Sin
Continuing my line of replacement Cardassian ships I present the new Galor Class, made by converting Zorgs Galor Class. The model has 4 textures and a poly count of 748. This will act as a replacement for your Galor Class (cbattle). Included in
Installation: ------------- Copy the file fcarp.sod into the SOD folder Copy the .tga files into the Textures > RGB folder Copy the file fcarp.odf into the ODF > ships folder Copy the file fcarp.bmp into the Bitmaps > Admiralslog folder Ope
This is P81's Excelsior, ported by Pizza the Hutt from SFCIII to ArmadaII. Installation: ------------- Copy the file fexcel.sod into the SOD folder Copy the .tga files into the Textures > RGB folder Copy the file fexcel.odf into the
Pvtherman is back with a somewhat 'partial' update to his Singleplayer Boomstick mod. This update features AI that will actually use the shotgun, a new sound for the Enfield, new muzzle flash, and