Next Generation Shaders v1.1 for Doom 3. Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher ! Try the kp_slash key to put the gfx modes to your taste (default is the best). Thanks to TheRealScene
Enhanced Retro shaders v1.0 for Doom 3. Enhanced Retro shaders mixes old with the new for ATI & NVidia gfx cards with OpenGL v2.0 or higher ! Try the kp_slash key to put the gfx modes to your taste. Agreements...: This mod uses am
I've cleaned up and tweaked Umbra, edited the vertex coloring on the mesh, widened the blade a little, redone the normal map and added a scabbard. - Kirel
I made this mod by request. It adds a bounty to the Shrouded Armor that causes guards to attack the player while wearing the armor. Note: This file requires the Oblivion patch 1.2.0416.
Parallax Extreme v1.6 (update) for Doom 3, Quake IV and Prey mod...: Parallax up to v2.0 by Junkguy. Parallax v1.1 by [x26]VOLAND. Brilliant Highlights up to v0.6b by Maha-X. Extreme Quality mod & shaders up to v1.01 by Rygel.
This mod allows you to gain skills when you use weapons or your fists against the many training dummies and archery butts in Oblivion. If you find any bugs in this mod, please send me an e-mail! Please note that the mod is currently in beta, an
==================== Brilliant highlights NG ==================== Ver 1.1 ### What is it? ----------- A modified shader for IdTech4 games that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. - Dynamic hi
Does it bother you that your character, even while wearing heavy armor and lugging a huge warhammer around, can run down a deer on foot? This mod makes the deer in oblivion faster. (Who'd have guessed???) I wouldnt have spent the time uploading this
Small fix makes all Orcs look humanized. Orc ears and hair remains the same. Diversity is inherent, due to already existing default face settings. Keep in mind that the "cute" in the title of this mod is merely subjective. In truth, orcs have a va