A brand new payload map in the style of Badwater Basin (that is-single stage with four capture points) The Blu team are pushing the payload though the Red base to prevent a rocket from launching.. A
This map is a large city level with plenty of objective points and has a small church like building in the centre which is only accessible by infantry and heavy infantry - basically vehicles
WHATEVER YOU DO, DO NOT KILL A NPC THAT IS REQUIRED FOR A QUEST OR IN THE ARENA. It has to be like this until I get better at scripting and find an alternate workaround. *****************Credits***************** RDjeke: He/She made the elven sc
A customizable chameleon cloak ability, sneak skill dependent, toggled by hotkey. the cloak is not timed and does not consume magicka. instead, when the cloak is active, your offensive skills (blade, blunt, marksmen, destruction) are reduced. this
I took some time and tweaked OOO 1.33 to my liking. Just incase anyone else with the LITE version shared my views I decided to release it. Here is the readme: Changes: 1) Add's Hel Borne's argonian and orc zombies. I only edited existing zombie
I made this patch because Mart's Monster Mod - More Wilderness Life, together with Vanilla Oblivion made it almost impossible to enjoy the city of Sutch. Beasts spawning in the middle of the city walls were killing the population of Sutch and the moo
Spells Of THe Alter ################### Description ########### This mod adds 5 new spells to the game. you can get them by looking for an alter in the imperial city arboretium (sorry about the spelling). Activate the alter and the spells
This is a three stage Payload map with a small twist: the payload is suspended from a crane and BLU must first capture the crane top. BLUE has three spawn exits in order not to get locked in, but the