Gameplay: - Much of the area beneath each respawn room has been made "stickyable" again. - Ceiling of the area beneath each respawn room has been made "unstickyable." - Fans have been enhanced at the end of each round to enable players to jump u
Grinder (CP) (Alpha 6) - Not ready for public use! by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Download from TF2Maps Control Points Grinder is a 4-CP push map! To win, each team must capture Control Points A and B, then move on to the
CP_CAULDRON ALPHA 2 (cp_cauldron_a2) Gametype: Control Point (Push) Players: 24-32 Author: Mark "Shmitz" Major Contributors: Scott "Buddikaman" Petty E-mail: shmitz@gmail.com Version: 0.0.2 ___________________________________ Revision Hi
this is a different game type than most of the other maps I have made where you have to destroy something or kill someone, all you have to do is move your 10 cattle from one yard to the other, how