BLU and RED are presently fighting for control over a refinery. This facility produces a unique substance, that, through adequate application, could shake the balance of power in either side's favor. Objective: Capture control points and hold
changes since beta 1 More detailing Modified the Length and amount of caps Added Trail to flag carrier to make them easier to track Added elevators from top to bottom spawns Started adding lighting
Waste (PL) - Release 1.1 by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Waste is a new gametype in which the payload can be pushed by either team. It plays similarly to other 5-point Control Point maps, such as Well, except that it places a
TFbridge is a 3CP map. My goal is to get balanced gameplay between two different sides. Neither side is symmetrical and because of it, there has been alot of care in placement of objects and health packs. Changes will be made after playtests and I ca