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[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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HL-HEV
hl-hev

Total entries:  568014

Hinterland a2

Добавил: The DSystem
8 views
Alpha 1: First release. Alpha 2: *Replaced upper setup doors on the middle area with windows *Added new ground texture *Added water *Replaced medium healthkit in the center with a full one *Removed the 2 medium healthikts near the base
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Problematique a1

Добавил: The DSystem
8 views
This is a circuit payload map, attack/defend, with blue capturing as many points as possible before time runs out.
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Vector (CTF)

Добавил: The DSystem
4 views
Vector (CTF) Not for public use! by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Invade CTF Vector is my entry for the TF2Maps.net annual mapping contest. It's a 3-stage invade CTF map, similar to Dustbowl, but an intelligence briefcase is
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CTF Platform

Добавил: The DSystem
4 views
The final version of my TF2 level design project. It's a CTF map with a twist: Once you capture the intelligence briefcase outside of the opposing base, it respawns further inside. Three total captures win the game. For more info on the design theory
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Hydraulic a1

Добавил: The DSystem
8 views
A Gravel Pit Style Cp map set in a stormy alpine enviroment *Backstory* RED have recently discoved the profits to be made from water the most obvious place to build would be of couse - a water collecting factory atop and around a stormy forest.
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Casablanca b7bc

Добавил: The DSystem
5 views
This release is a largely reworked and modified of my first try a source mapping. Detailing is half done, and the whole red spawn and last capture point (C) area is subject to change.
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Caldera a13

Добавил: The DSystem
10 views
THIS IS A 2-STAGE VERSION OF CP_CALDERA //NOTE: why a13 after beta? read the thread discussion! //NOTE2: this alpha is about optimisation,polishing and much improved point A MAP THREAD CHANGELOG from cp_caldera_a12 to cp_caldera_beta
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Shock Therapy OFF (v3.1)

Добавил: The DSystem
21 view
OFF. Basically turning off the "I Win Button" so skirmishes are more unit based. This is my mod changes without support and super powers. -Disables superweapons, making them unbuildable. -Player has no starting protocol point -Player gains no p
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Enhanced Combat Leader

Добавил: The DSystem
34 views
I’ve released another new beta, this takes the advise I received a from players and attempts to address some bugs. Please feel free to try it out and a give your input. It attempts to correct the missing key entries address glaring balance issues and
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SandPit 2.7 (ZIP)

Добавил: The DSystem
15 views
SandPit Version 2.7 (ZIP). You have to extract it. Useful if you have WON version of HL SandPit Version 2.7 Extract to X:\Steam\steamapps\youraccountname\half-life\ It would be like that: X:\Steam\steamapps\youraccountname\half-life\sandp
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Total entries:  568014