- fixed: background map alignment to road system - fixed: wrong evaluation of ignoring of custom check / scales in some cases - fixed: gas station load/save exploit - fixed: typo (0-4 instead of 10-4) - fixed: crash when empty long load trailer i
Developer Johnathon has quickly given us the FOC version of his [file="112821"]EAW Additions Mod[/file]. It's got some new features and changes over the EAW version. As before, this is not a total
Version 1.112 - Initial party size limit is extended by 20. - Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above. - AI pathfinding is updated, and lots of weird behaviors are fixed. - AI troops t
Version 1.112 - Initial party size limit is extended by 20. - Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above. - AI pathfinding is updated, and lots of weird behaviors are fixed. - AI troops t
Version 1.112 - Initial party size limit is extended by 20. - Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above. - AI pathfinding is updated, and lots of weird behaviors are fixed. - AI troops t
Change log for version 1.1.4 - Improved HUD and menu text readability - Small menu layout fixes - Added build version info in main menu - Updated particles library to a newer version (improved game stability)
This trailer from Obsidian Entertainment introduces us to another character, Henry Leland, from the development studio's approaching RPG Alpha Protocol.