\"Panzerkrieg,\" by w-a-r-u-m, is a pretty standard first map. It\'s a big open plain, unmodified from the default munged map, with the CPs moved and vehicles added. The requisite vehicles, of
\"Death Star: Prison Break,\" by Jaspo, despite sharing a name with the stock campaign level, is a relatively fresh take on the Death Star design. It uses, as can be expected, heaps of stock
\"Amador: Deep Forest,\" by yodakid, is a pretty straightforward forest map. It\'s got a number of command posts spread out over a forest bisected by a river. There\'s a reasonable amount of