This mod was made for Quake 4 to make the game more like Quake II taking by making it more \"grittier.\" Changing the way characters, weapons, environment, and even the gameplay its self; this mod
Dafama2K7 has returned, and he has not come empty handed...he has brought, for your Quake IV gaming enjoyment, the newest version of his [i]In The Dark[/i] mod! For those of you just tuning in,
This is an update to 's [file="63989"]Brilliant Highlights (0.60b)[/file] mod, which is a modified shader for QuakeIV that gives high quality dynamic highlights and enhaces the 3D look of the
This will update any of the 0.78c users up to 0.78d. * chg: net_clientPredictWeaponSwitch defaults to 0. If you experience bogus weapon switches, set this to the new default value. * fix:
This version of Q4max is made to support Quake 4 1.4.2 Point release. Changes are as follows: * add: Q4 beta 1.4.2 compatibility - this version of Q4Max does not run on previous versions of
Is green just not your thing? Well seems LD Ash didn\'t like the color green so much and made this mod to change most of the things in Quake 4 to blue.
Rated By: Death Dream In the mist of a battle where things are just starting to pick up, monsters flying at you, dodging bullets, killing strogg, and then you see your team mate.... This mod is