[quote] This mod is developed for run on the standard (vanilla) Quake4 campaign and on custom SP/MP Maps. This mod doesn\'t use a custom interaction.vfp so you can combine GTX with other graphic
Q4WOD is the continuation of the Quake 2 mod, Weapons of Destruction. It has been a joint development between members of Brand X and HHR. WOD is a fast paced, action packed mod with weapon
Quite a number of changes. This ranges from improvements to the menus, through to changes to the XML stats. Also included is a com_warnings cvar, which allows you to disable the warnings printed
The Quake4 1.3 compatible version of the DeltaCTF mod. Meeting the needs of competitive players and bringing hope to three generations of Threewave fans, Delta CTF builds its foundation on 10 years
This is multiplayer mod for Quake 4 that balances weapons to make combat more fast'n'furious, brings some single player game features into multiplayer (like reloading, flashlight, guided nails and
Additions in 5.44: ADD: Added team colored weaponspawn identifiers to deltactf1, deltactf2, deltactf4, deltactf5, deltactf7, deltactf9 and deltactf10. Changes in 5.44: CHG: Removed a lot of
This is multiplayer mod for Quake 4 that balances weapons to make combat more fast\'n\'furious, brings some single player game features into multiplayer (like reloading, blaster, flashlights, guided
With the mod becomes from the flashlight a ambientlight by which the immediate area is illuminated around the play figure. The flashlight sits on every weapon, but can be switched on and off only