This mod is a complete graphics overhaul for Quake 4\'s aging engine. The features added in this release are: *Bloom *Paralax Mapping *Specular Mapping *Self Shadows *Enhanced Shaders and
Features...: Removed the BHNG way to the Relief shaders and changed to a Prey normal bump mapping/cube maps technique, much better now ! Enhanced glprogs Relief mapping shaders with BH NG
NG Shaders enhances shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher ! Try the kp_slash key to put the gfx modes to your taste.
Features...: - Interior environments almost real, really scary, not suitable for all people. - Beyond the limits effect thanx to adding some Prey techniques into the Parallax shader ! -
Features...: - Beyond the limits effect thanx to adding some Prey techniques into the Parallax shader ! - Best Parallax effect thanx to mixing the features of Brilliant Highlights shaders
This file requires that you have OpenCoop TechDemo2 This is a unofficial patch by the community of OpenCoop for Quake 4. This is not a release from the makers of OpenCoop but their fans. This