This mod affects the weapons and also makes your lame Lighting gun into a "Plasma-Thrower". Check out the full list of changes quoted below: [quote][b]Blaster:[/b] Higher damage, longer charge up
Adds full mp vehicles, new fx/huds/ai/physics/weapon settings/3 mp gametypes, first person guided projectiles, mp nightmare/quakes etc fx. View frag winner/teambase at the end of mp games, mp player
This nice looking download comes to us courtesy of Skillzzerr, and it aims to add a little realism to your [i]Quake IV[/i] gaming experience! The Quake 4 Realistic Mod makes several changes to
After some time away, Dafama2K7 has returned and he has not come empty handed! Always striving to give you the best possible experience while playing [b]Quake IV[/b], he has been putting in some
a small patch to fix some bugs on the huds. takes the dll to 1.1.8. gm_version cmd ------------------------------------------------------------- - MILITIA 1.7 - 1.1.8 rCon-
This mod is meant to make the game more "real" with the following changes below: *Most weapons are tweaked to do more damage, between 1-2 times damage *Bodies stay forever *Marines drop
Without further delay, here is what you've all been waiting for...We now have, for your immediate gaming enjoyment, the much anticipated Unpredictable Q4 (v0.9) for [i]Quake IV[/i]! This Single
All in 1 pack for militia that adds full mp vehicles on both dedicated and listen servers. voice taunts. projectile flares/tripbombs, 3rd person death from random angles, better physics, AI, effects,
Dafama2K7 has been a busy boy lately...aside from doing the essential things, like breathing, blowing bubbles and matching up his socks, he has putting in some serious time and effort to produce some
A weapon replacement for the blaster with the Quake symbol. The weapon have new model, new animations, damage types modified, different muzzleflash effects, new sounds.