Well, this is the next version of BaseJKA, so I'll post the previous review. [quote]This serverside mod promises to only fix problems with BaseJKA, and from the documentation included it sounds
This serverside mod promises to only fix problems with BaseJKA, and from the documentation included it sounds like that's about all it does. Doesn't seem to change gameplay much, except where perhaps
This is a multiplayer mod that is designed to make many enhancements to the multiplayer portion of the game. It includes a vast array of new weapons, updated bot Artificial Intelegence, and lots of
Here we have another server-side mod, designed to make server administration much easier. And a bonus: apparently it doesn\'t modify your gameplay at all, unlike some of the other popular server-side
When I first took a look at this I was pretty apprehensive as it would be my first review of a mod. But I can say one thing. This was extremely fun! First off player models are a lot bigger, and you
I'm sure many of you have seen those JO to JA multiplayer level patches, and I'm sure an equal amount have groaned at the size of some of them. Now we have yet another one of these files, but this
As far as I'm concerned, this mod can do no wrong. I can't remember the last time I had so much fun in JK3, even if it is n00by, stupid and oh so annoying fun. The best part? The new blaster pistol.
So I was messing around with OJP yesterday, and I noticed that on the model I was using my holstered blaster pistol was hovering about 3 inches away from my body. Kind of a drag, really. Luckily,
For those of you who keep up with many of the major multiplayer mods, you should be aware of the Open Jedi Project, or OJP for short. Even if you don't keep up with these things, I would hope you had
I'm running a dual-core AMD processors, 2x NVIDIA 7800GT in SLI configuration, and 2048MB RAM. And no, I'm not just posting these specs to show off. Even if you don't know what they mean, what I'm