heard of it before. Unlike many of the others, the OJP is designed to be accessible by a variety of developers, so it is fully "tweakable" to suit an individual's particular needs. So, let's get on with it. What's new this time around? Seemingly the only [i]actual[/i] new feature in 0.0.9 is an OJP Client Plugin Detection feature, which will detect whether or not you are running it on your computer. There have been several fixes, however, including a fix to a true view issue with switching models, several fixes to holstered weapons, and a fix to RBG sabers to avoid conflicts with other saber hilt and blade mods, which is always nice. For more details on these changes/fixes, and those from previous versions, check OJP_changelog.txt. So if you play OJP, make sure to get this update! And remember, if you want to use the work of the OJP team that's fine, just read the information they have provided about crediting. ~Inyri
For those of you who keep up with many of the major multiplayer mods, you should be aware of the Open Jedi Project, or OJP for short. Even if you don't keep up with these things, I would hope you had
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