This is a rather unique mod o_O would be worth keeping if it weren't for its execution. Basically, this mod is HORRENDOUSLY simplistic, yet not entirely silly. Basically, the author made a bunch
Well, did everybody have an awesome 4th of July? I know I did.... not. >_> Anyways, here we have a simple custom chat icon mod. For those of you who are in the clan, , this is a treat for you I
So, have you ever been in a JK3 match or duel, and the outcome just made you want to just [b]DESTROY EVERYONE AND EVERYTHING IN ONE MASSIVE FIREBALL?[/b] I know I have, even when I haven't been in a
FM3 continues to live on in this new version of the FM3 variant, classic edition. Well, I think there's no need for big formalities here, as I covered a lot of this in the [file="113899"]previous
Once upon a time, there was a figure among the community by the name of Azymn. It was through Azymn that ForceMod was born in JK2. Then came ForceMod II: The Mercs Strike Back. Then came the
How many of you hate cheaters? ....... All of you? Well then, have I got a file for you! Deathspike's last contribution to the Jedi Knight series community, the Simple Anti-Cheat mod! The
WARNING!!!:This Mod is intended for SERVERS ONLY, I STRONGLY SUGGEST NOONE PLAYS WITH IT AS A CLIENT/PLAYER!!! Here's a thought. Some of the base JKA lightsabers are set with a slightly
Well, well. It's been quiet around these parts, or is that just me? Hmm. Here we have a HUD modification which changes very little about the actual HUD. Basically, the author took the two HUD's
And thus, we have an update to JA Unlimited. This time, it's the [b]ClanMod[/b] release. Bottom line concept, is that this mod removes restrictions on what you can and can't have in your base
And thus, we have an update to JA Unlimited. This time, it's the [b]OJP Basic[/b] release. Bottom line concept, is that this mod removes restrictions on what you can and can't have in your base