Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over. [quote]Changes/Features 2.5: Devastator
[quote]It's like C&C Retarded without the 'OMG YOU BROkeZ0RD TEH GAME'... -TheGunrun[/quote] * Walls - Every Faction now can build walls * Unholy Alliance - New Faction added to the
This is a mod for the PC version of Command and Conquer 3: Tiberium Wars, patched to 1.09. Mod Summary The primary aim of this mod is to get away from the current gameplay which for the most
Fast Fun and Crazy : Lite is a mod that edits a lot of the different units and structures in the game. This mod tries to make the gameplay faster while trying not to go out of control or unbalanced.
CNC3 User Interface Mod - removes contextual window and common command bar. For advanced CNC players who know shortcut keys and want to maximize their viewing area and minimize redundant distractions.
This modification is dedicated to bring back some essential things and features from previous cnc games (especially from CnC Tiberian sun) which many CnC fans (like me) missing in vanilla CNC3
This latest edition of Tactix brings back all the upgrades and purchasable power-ups. NOD: Decoy Army Cloaking Field Mine Drop Shadow Strike Team Catalyst Missile Tiberium Vapor
================================================================ Colorations 1.0 ================================================================ -DESCRIPTION- A simple mod adds 32 new
CNC3 User Interface Mod - removes contextual window and common command bar. For advanced CNC players who know shortcut keys and want to maximize their viewing area and minimize redundant distractions.
Given all the feedback on the direction of Tactix. I've made some semi-minor changes to the gameplay. This time around it’s mostly exploits and bug fixing, but there are some new features. In