This is the third release of the TALON Mod, which is a mod that aims to bring more strategy to the game with tougher defenses and the need to utilise a variety of units in order to succeed. It's a
This is the second release of the TALON Mod, which is a mod that aims to bring more strategy to the game with tougher defenses and the need to utilise a variety of units in order to succeed. It's
The latest edition of the C&C Retarded Mod Series has been released for Red Alert 3! This new epic mod adds a Ridonkulous twist to the game play of Red Alert 3, adding new BAMF Units and Structures
version 0.8 of CNC Tactical this is the fourth relase of my mod I added the first balances to the mod, I changed the armor and a bit of the weapons more will follow If there is a problem
C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was my objective and I didn't care what I had to do
Changes from 2.6 to 2.7: * Give Catalyst Avatars the ability to convert other Catalyst Avatars into their army's. (Encourage Catalyst on Catalyst Action) * R.O.F. Nurf for Devastator
This is C&C Retarded, the mod designed to maximize the FunFactor potential of CNC3. Do not judge this mod by how stupid it's name is, this mod will truly "ROCK YOU ARE
Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over. [quote]Changes/Features 2.5: Devastator
[quote]It's like C&C Retarded without the 'OMG YOU BROkeZ0RD TEH GAME'... -TheGunrun[/quote] * Walls - Every Faction now can build walls * Unholy Alliance - New Faction added to the
This is a mod for the PC version of Command and Conquer 3: Tiberium Wars, patched to 1.09. Mod Summary The primary aim of this mod is to get away from the current gameplay which for the most