Units from TD, TS, C&C3, RA, RA2 Renegade alpha & Renegade 2, gather together for the ultimate battle! Uneasy alliances have been formed: GDI & the Allies. Nod & the Soviets, the Scrin and no one!
A small unit pack mod. Red Alert History combines units/buildings of past Command & conquer games together with C&C 3! This Beta contains only a small number of additions that will hopefully be
========================== MotM's Colorful Cursors v1 ========================== Are you tired of seeing the same old cursors that is in C&C3 and feel the need of some refreshment? If so, this
A small unit pack mod. Tiberian history combines units/buildings of past Command & conquer games together with C&C 3! This Beta contains only a small number of additions that will hopefully be
Changes/Features: * Walls - Every Faction now can build walls * NukeTransport - New Unit added to the game * LiquidTiberiumTransport - New Unit added to the game * Cranes Building
Changes/Features: * Walls - Every Faction now can build walls * NukeTransport - New Unit added to the game * LiquidTiberiumTransport - New Unit added to the game * Cranes Building
This is a small mod that makes some changes to all the sides. Making the radar come from the Command Post instead of the CY, having repair drones that repair buildings, and several new units. Silos
Allows Cranes to build defensive structures in C&C3 version 1.9! Note: don\'t expect it to be as useful as it was in versions 1.6 and prior. Tiberium gathering really changed.
Supports patch 1.09 of CNC3:TW Includes 36 quality skirmish maps Uses CNC3:TW’s Control Center and Game Browser to launch mod Supports online play against people who also have this Disables
This modification is dedicated to bring back some essential things and features from previous cnc games (especially from CnC Tiberian sun) which many CnC fans (like me) missing in vanilla CNC3