The team which brought you Mideast Crisis returns with a sequal! This mod puts you in charge in the not-too-distant future of either the Israeli Defense Force or the Guardians of Islam in a battle
This is a small mod that makes some changes to all the sides. Making the radar come from the Command Post instead of the CY, having repair drones that repair buildings, and several new units. Silos
version 0.8 of CNC Tactical this is the fourth relase of my mod I added the first balances to the mod, I changed the armor and a bit of the weapons more will follow If there is a problem
C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was my objective and I didn't care what I had to do
Allows Cranes to build defensive structures in C&C3 version 1.9! Note: don\'t expect it to be as useful as it was in versions 1.6 and prior. Tiberium gathering really changed.
Changes from 2.6 to 2.7: * Give Catalyst Avatars the ability to convert other Catalyst Avatars into their army's. (Encourage Catalyst on Catalyst Action) * R.O.F. Nurf for Devastator
A balance mod which changes many values. Top importance is a huge harvester income decrease. From 1400 to 800 for Green and from 2800 to 1200 for blue. There are so many changes that I can\'t
Supports patch 1.09 of CNC3:TW Includes 36 quality skirmish maps Uses CNC3:TW’s Control Center and Game Browser to launch mod Supports online play against people who also have this Disables
This is C&C Retarded, the mod designed to maximize the FunFactor potential of CNC3. Do not judge this mod by how stupid it's name is, this mod will truly "ROCK YOU ARE