Tactix is a SP/MP modification designed to bring CNC3 gameplay down to a less hectic pace, and focus on the players base and economy as opposed to rushing and spamming units. However, those
Tactix is a SP/MP modification designed to bring CNC3 gameplay down to a less hectic pace, and focus on the players base and economy as opposed to rushing and spamming units. However, those
1.62 Update\'s: Venom\'s and Orca\'s given more durability in the battle field. Scin Battleships beefed up. All Engineer classes beefed up. Flame Tank rush exploit corrected. GDI defense
1.63 Update's Scrin nerfed (They owned before, but not anymore) Tiberium deadlier to soldiers classes. Deployed MCV’s significantly strengthened. Flame based weapons do less damage to tech
1.64 Updates: GDI & NOD Silos generate $100 every 5 minutes, with a cap of 5 silos per-player. GDI & NOD Engineers with a repair drone that repairs both units & structures. Bombers, and the
Given all the feedback on the direction of Tactix. I've made some semi-minor changes to the gameplay. This time around it’s mostly exploits and bug fixing, but there are some new features. In
This latest edition of Tactix brings back all the upgrades and purchasable power-ups. NOD: Decoy Army Cloaking Field Mine Drop Shadow Strike Team Catalyst Missile Tiberium Vapor
The team which brought you Mideast Crisis returns with a sequal! This mod puts you in charge in the not-too-distant future of either the Israeli Defense Force or the Guardians of Islam in a battle
Release 1.5 of Mideast Crisis 2 is a massive update that overhauls the resource system, adds in upgradable superweapons, overhauls both the IDF and GOI factions, adds a new map 'Comanche Down', adds