Creepy Canyonis a 3 player, 1v1v1 map in a yellow zone. The map is based on the creepy canyon map of Twisted Insurrection. The map contain 5 tiberium spikes and 1 mutant hovel. The balance is not
This is a 4 player skirmish map set in yellowzone condintions. The map was originally designed for the final in a office tournament at my company! The biggest challenge was to get: * Balance
2 Player map for C&C3, Made for mass carnage and High Kill ratios !!! He designed the map for playing a Brutal Ai in mind but it works well against all AI levels. The first gameheI won on brutal I
This is a Blue Zone, four player, large, top vs bottom oriented map. It has two green fields per player and one blue field which you are able to basewalk to. The textures could use improvement;
This is a 4 player scripted King of the Hill style map. To win the game you can defeat your apponent or control the hill in the center of the map. There are 8 tib spikes placed around the map and
MegaPort One is a large GDI port that has been built in open water. Nod has mounted an attack on the port in order to cripple the GDI supply lines. The GDI were caught off guard (again!), and with
Calli Cliffs is a two player map for C&C : Tiberium wars, that has got some interesting, good level of detail , but doesn't have such an interesting gameplay.Players start in the south/north parts
This is an average 4 player map for Tiberium wars.This map won´t amaze with details, as there are only two types of textures used for the entire map and I've counted only about 9 objects in total..
Cipher_Ultra is back with a updated version of "Sheffield Blue Zone" he released last year. He has made some updates to the map based on review and the comments from the last release. Now: