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Divergence

Добавил: The DSystem
2009-05-04 22:05:00
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there are places where they aren't blended and look very strange just sitting next to eachother with straight borders. On the center hill, there are two spikes to fight over along with an EMP tower. On either side's center there is a Tiberium silo for some extra credits. Generally, this map seems to have not enough money for the large scale that it is. If you can control the cities on either side of the map and the center, as GDI, you'll win easily. But if as Nod you can sneak past the cities, you'll have a wide open expanse to easily flank the enemy base. Could use improvment, but is generally a good map.
This is a Blue Zone, four player, large, top vs bottom oriented map. It has two green fields per player and one blue field which you are able to basewalk to. The textures could use improvement;
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