This map is highly detailed, so you better have a good computer to run it. This map came in 3rd in a contest. This map takes place in a red zone, both in city and in wasteland. Hope you enjoy it
TIBERIUM VOLCANO is a 4 player skirmish map set in Redzone conditions. Basic layout is corner to corner... Each player starts with 1 green field and a nearby silo. There are also 4 blue fields to
**CENTRATION** The following is a 4 player skirmish map set in a badly degraded yellowzone. This map is my first in a long while so i had some ideas to realy bring the map to life. The map
This is a 4 player skirmish map set in yellowzone condintions. The map was originally designed for the final in a office tournament at my company! The biggest challenge was to get: * Balance
This is a Blue Zone, four player, large, top vs bottom oriented map. It has two green fields per player and one blue field which you are able to basewalk to. The textures could use improvement;
This is an average 4 player map for Tiberium wars.This map won´t amaze with details, as there are only two types of textures used for the entire map and I've counted only about 9 objects in total..
Cipher_Ultra is back with a updated version of "Sheffield Blue Zone" he released last year. He has made some updates to the map based on review and the comments from the last release. Now:
This map is a 3v1 battle. Scrin is the top player on his own team while he fights off the three others. Scrin starts with a massive force of Carriers, Tripods, Disinigrators and everything else a
The following map is an 4 player skirmish map set in yellowzone dessert conditions. The playing area is devided by water bodies, plataus and general elevation changes. The river texture that is