A glorious sunny day on a remote island can only lead to one thing - tiny coward killing time! Lighthouse is set on an island with a striking landmark in the center serving as both the main focus
Thanks for checking out Beta 2 of Great Heights. Toutfou ([i]author of this map[/i]) would really like to hear what you think of the level, please visit triggerthis.net where you'll find a small
A glorious sunny day on a remote island can only lead to one thing - tiny coward killing time! Lighthouse is set on an island with a striking landmark in the center serving as both the main focus
This is a large capture the flag map, designed for 32 players. Each side has a fort protected with a moat. There is a narrow bridge across the moat and an entrance to a sewer below the bridge. You
Because steel is at the point where it's pretty much just tedious stuff left like fixing the clipping, Fishbus decided to turn his hand to pumping out a simple 5 point CP push map in order to keep
This is the eighth beta release for Ironbowl. This is a multi-stage attack/defend control point map. However, there is no forced respawn between stages; instead, a series of "LaserGates" will open up
Release candidate 2 released! ([i]The screenshots are from b2 though, some visual changes have been made since[/i]). But the current screenshots will most likely give you an idea how it looks like.
It was actually pretty late in the game that the author decided to do a CP version of ctf_bedrooms3. It only took him a few days of on and off work to convert that version to the CP format and he
Payload Jungle is finally out. It's an alpha version of what the map is going to be. Alpha 1 includes the first stage of the map, and final project is going to be a 3 stage payload map. The author
A nice storm map made by ikem. Check out the screenshots below for a more detailed overview. Change Log [*] New Sky Texture [*] Tornado Siren and Watchlight [*] Increased Rain Density [*]