and the middle control point. Starting out on either side of the hill, the lighthouse is immediately visible and your goal is clear. With a mixture of extreme vertical and horizontal spaces to keep combat varied throughout as well as the many buildings that allow players to move around the map easily, Lighthouse offers a more complex arena that rewards players that can flank and co-ordinate effectively. The map is now available in tow flavours - Arena and King of the hill. This one is the King of the Hill map. In King of the Hill either team must hold the middle point for 3 minutes until the round ends.
A glorious sunny day on a remote island can only lead to one thing - tiny coward killing time! Lighthouse is set on an island with a striking landmark in the center serving as both the main focus
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